Matrix Games: The Matrix Online

Chapter 9.1: Intrusion

A glowing "intruder" appears in the city, instantly killing Agents who try to stop him. He wants information from Zion. The Machines pull back their forces in the Real, and try to prevent the intruder from making contact with Zion, but refuse to attack him directly; they eventually admit that he is a freeborn human, with some direct control over the Matrix through "override codes." The Merovingian tries to win the intruder over. Pluribus Neo moves into the wreckage of Zion's old city.

A large man composed of a glowing wireframe mesh appeared at Ascension Monument, terminating a squad of Agents who confronted him before disappearing into the Barrens.

The Machines pulled back their forces within the simulation and in the Real, concentrating on locating and expelling the mysterious intruder. However, he demonstrated the ability to delete or override their programs at will, confounding their attempts to deal with him by force. He was less dominating when confronted by operatives, but they found him to be extremely powerful; he appeared more amused than concerned when dealing with their attempts to control him.

The other organizations also pursued the intruder, interested in both his power and his purpose. E Pluribus Neo retrieved strange codes left behind by the intruder, some with the ability to influence large areas of the simulation. Zion took some of these codes to the Auditor, who, having analyzed them, became agitated, saying that they shouldn't be in the Matrix at all. When Zion asked the Oracle for information on the mysterious man, she responded evasively, appearing to know more than she was willing to say about him.

When confronted by Cypherites, the intruder countered them with overridden Machine programs. In a later operation, Cypherites, led by Veil, stopped Zionites from making contact with the intruder.

The Merovingian, hoping to use the intruder's power, tracked him down with the expensive assistance of the information expert, Cerulean. Attempting to impress the stranger with displays of power and influence, the Merovingian introduced him to Cerulean, Malphas, Ookami, and Hypatia, but the intruder, while hinting at some familiarity with Exile programs and Matrix history, seemed only mildly interested. Attempts by Merovingian operatives to win the intruder over met with equally lukewarm success, as he appeared to regard their claims of Merovingian might with great skepticism.

Zion, using data retrieved from intruder codes, found a way to contact the mysterious man by hacking into landlines, and managed to get a message through to him, despite Machine jamming attempts. His brief reply indicated some interest in hearing from the Zionites.

E Pluribus also used the landline exploit to reach the intruder with a message, and were able to meet with him deep below the city streets. He questioned them about their plans to combat the Machines, seeming skeptical of their chances.

Cypherites showed concern that the intruder's high profile was disturbing citizens of the simulation. Cryptos led operatives in a plan designed to disrupt attempts by E Pluribus Neo and Zion to reach the intruder, with partial success; the intruder displayed a baffling mix of interest and disinterest in operative affairs.

The Merovingian had Elite Commandos brought into the Matrix to demonstrate his military capabilities to the intruder, who was mildly interested; however, a further demonstration, a battle between commandos and Merovingian operatives, bored the intruder, who wiped out the commando programs, much to the General's displeasure.

The intruder met with Niobe, and expressed an interest in Zion's rebellion against the Machines. He later met with Zion operatives, asking many questions about their defenses, armaments, and plans for combating the Machines.

The Machine policy of avoiding the intruder while preventing other organizations from contacting him became frustrating to their own operatives. Agent Pace explained that the intruder is inextricably linked with highly sensitive System information that absolutely cannot be compromised. She also said that because the Matrix was not designed to support his code, his presence within the simulation is causing problems; because they cannot remove him directly, they will have to work to minimize his impact on the simulation as much as possible, while avoiding aggravating him further.

Cypherites looked into how the intruder might be entering the simulation. Although they couldn't find out if he was using some sort of unknown jack-in technology, questioning the Auditor revealed that the intruder's code is a higher version than the Matrix itself.

The Merovingian attempted to impress the intruder with Persephone and various simulated delights, but while the intruder seemed interested in the possibility of the Merovingian's usefulness, he did not respond enthusiastically to the programmed temptations.

The Merovingian staged a party in the Hel Club, and succeeded in getting the intruder to appear, although he seemed more interested in looking around and sparring with operatives than in light conversation.

E Pluribus Neo began moving their ships into the abandoned, wrecked city now known as "Old" Zion, where they have initiated plans to improve the defenses so that the city, fairly close to the Machine city itself, can be used as a forward base.

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Matrix Online: Chapter 8.3: Evacuation


Matrix Online: Chapter 9.2: Interface