Note: Keep in mind that this is a Beta edition of the Sentinel. The first non-Beta edition ( March 17, 2005) is issued before Morpheus even thinks of setting off bombs, because it is released immediately after M3 ends, before Morpheus is even aware that the Machines are not going to return Neo's body. In some cases, Beta articles will be repeated several months later during the "real" gameplay. Still, the Beta issues have articles that never appear for regular players that are interesting to read.
"Redpills should passively resist. Wreck things in little ways. Use your powers. Hype your junk, as often as you can. The illusion will fall the more you're observed." "We must prove we're ready to take it all down if they don't return the one." "Challenge the agents. Invade forbidden zones. A thousand stings brings down a great beast, or at least turns it aside." |
## The Sentinel ## ## Backdoor Initialized ## ## ACCESS secured ## ## ZION RELAY Initialized ## ## Bulletin Transmission ## ZION BULLETIN Morpheus puts us in the uncomfortable position of working with the Machines to stop his activity. Do not participate in Morpheus's Matrix-straining campaign. The truce is precious, and Zion's defenses are only partially rebuilt. We've taken some new precautions, but provoking a new war is foolhardy. Try to reason with Morpheus if you see him. Diplomacy will return the One's remains, if they still exist. We need not risk crashing the whole system. We have cards to play of which Morpheus does not know. ## End Transmission ## ## Access Logs Cleaned ## ## Relay terminated ## |
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